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	<title>AquilaX's development blog &#187; Ideas</title>
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	<link>http://dev.horemag.net</link>
	<description>code and so on...</description>
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			<item>
		<title>Console Applications</title>
		<link>http://dev.horemag.net/2007/12/08/console-applications/</link>
		<comments>http://dev.horemag.net/2007/12/08/console-applications/#comments</comments>
		<pubDate>Sat, 08 Dec 2007 12:58:25 +0000</pubDate>
		<dc:creator>AquilaX</dc:creator>
				<category><![CDATA[Ideas]]></category>
		<category><![CDATA[console; ideas]]></category>

		<guid isPermaLink="false">http://dev.horemag.net/2007/12/08/console-applications/</guid>
		<description><![CDATA[I think the console enterprise applications are heavily underestimated. My idea is that the console gives a great flexibility in restricting the application flow also. Usually for the end users only the fast process of the flow matters (entering data, executing commands a.s.o.) and the console application brings to this stage fast and reliable solution. [...]]]></description>
			<content:encoded><![CDATA[<p>I think the console enterprise applications are heavily underestimated. My idea is that the console gives a great flexibility in restricting the application flow also. Usually for the end users only the fast process of the flow matters (entering data, executing commands a.s.o.) and the console application brings to this stage fast and reliable solution. One great example of such console application is the mysql console tool. It's fast, easy to use and gets the job done. In most cases the console applications require a minimum of knowledge at the beginning (shortcuts) but this is quickly capitalized. Maybe I didn't make my point but I think the idea is worth further investigation.</p>
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		<title>Fuse filesystem for browsing MySQL Tables</title>
		<link>http://dev.horemag.net/2007/11/18/fuse-filesystem-for-browsing-mysql-tables/</link>
		<comments>http://dev.horemag.net/2007/11/18/fuse-filesystem-for-browsing-mysql-tables/#comments</comments>
		<pubDate>Sun, 18 Nov 2007 09:02:50 +0000</pubDate>
		<dc:creator>AquilaX</dc:creator>
				<category><![CDATA[Ideas]]></category>
		<category><![CDATA[fuse]]></category>
		<category><![CDATA[MySql]]></category>

		<guid isPermaLink="false">http://dev.horemag.net/2007/11/18/fuse-filesystem-for-browsing-mysql-tables/</guid>
		<description><![CDATA[It shouldn't be hard to develop an user space file system for quick browsing MySQL server. The directory/file structure may be something like: 

d /  ]]></description>
			<content:encoded><![CDATA[<p>It shouldn't be hard to develop an user space file system for quick browsing <a href="http://www.mysql.com/" onclick="javascript:urchinTracker('/outbound/article/http://www.mysql.com/');">MySQL</a> server. The directory/file structure may be something like: </p>
<pre>
<strong>d</strong> /  <- root mount point
<strong>d</strong>   /[DATABASES]
<strong>d</strong>     /[TABLES]
<strong>f</strong>       data.txt <- the whole table as tab delimited fields
<strong>f</strong>       data.sql <- the whole table as sql script
<strong>f</strong>       structure.sql <- table's structure as sql script
<strong>d</strong>      /[rows]
<strong>f</strong>         row[id] <- rows by primary key (if available)
  or first field
</pre>
<p>One useful feature could be the ability to edit single row of data with normal text editor. The file system can also be useful for programming languages with no support for MySQL. </p>
<pre>tail -f</pre>
<p> for table could also be very helpful if it doesn't overload the server.</p>
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		<item>
		<title>The ultimative online game experience</title>
		<link>http://dev.horemag.net/2007/11/04/the-ultimative-online-game-experience/</link>
		<comments>http://dev.horemag.net/2007/11/04/the-ultimative-online-game-experience/#comments</comments>
		<pubDate>Sun, 04 Nov 2007 14:22:02 +0000</pubDate>
		<dc:creator>AquilaX</dc:creator>
				<category><![CDATA[Ideas]]></category>
		<category><![CDATA[online game]]></category>

		<guid isPermaLink="false">http://dev.horemag.net/2007/11/04/the-ultimative-online-game-experience/</guid>
		<description><![CDATA[What are the required ingredients of the ultimate online game? Here are some of my guesses:

Playable in WEB Browser
Good idea
Good balance
Good variety of objects/skills etc.
Not many but good graphics
Challenges
Open API
Expendable by users
Fast web page response
Almost real
Ability for users to consolidate

To be continued .. when I think of something new.
]]></description>
			<content:encoded><![CDATA[<p>What are the required ingredients of the ultimate online game? Here are some of my guesses:</p>
<ul>
<li>Playable in WEB Browser</li>
<li>Good idea</li>
<li>Good balance</li>
<li>Good variety of objects/skills etc.</li>
<li>Not many but good graphics</li>
<li>Challenges</li>
<li>Open API</li>
<li>Expendable by users</li>
<li>Fast web page response</li>
<li>Almost real</li>
<li>Ability for users to consolidate</li>
</ul>
<p>To be continued .. when I think of something new.</p>
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